Handles are a type of Weapon Mod in Biomutant. Handles can be used to modify Melee Weapons to improve mostly their Attack Speed and damage A Handle and an Addon are required to craft a Melee Weapon. They can also be used to change the appearance of your Weapon. Handles can be obtained in a variety of ways; as loot from chests and containers, quest rewards, enemy drops, or purchased from Merchants.

 

How to get Handles in Biomutant?

Handles can be obtained from looting Enemies. looting Chest and Containers scattered throughout the world or purchased from Brawl Ware Broker.  Keep in mind that increasing your Loot Chance attribute will make you more likely to find higher Rarity Mods

Handles Quality

Each Mod in Biomutant has 3 qualifiers that define it: Rarity, Quality, and Material. Rarity is defined by the sum of the quality of the equipment and the add-ons you assigned to them. Therefore, as the quality and materials of any Mod increases, its rarity will also be improved. Rarities can be:

Common ♦ UncommonRareLegendaryRelicUltimate

 

 

All Handles in Biomutant

Name
Weight Class
Critical
Attack Speed
Armor Pierce

Ancient Hilt

Medium 3% Medium Low

Ancient Ironbar

Medium 3% Medium Low

Ancient Ornabar

Medium 3% Medium Low

Ancient Spherebar

Medium 2% Medium Low

Acneitn Weapbar

Medium 2% Medium Low

Bat

Medium 1% Medium Low

Bonehandle

Medium 1% Medium Low

Boopie

Medium 2% Medium Low

Butcher's

Medium 1% Medium no

Cane

Medium 2% Medium no

Carrothandle

Medium 1% Medium no

Clencher

Medium 0% Medium Low

Crankpart

Medium 1% Medium no

Feels

Medium 1% Medium Low

Flintspiked Grip

Medium 1% Medium no

Gripslick

Medium 1% Medium Low

Halfmoon

Medium 2% Medium Low

Handle 1

Medium 1% Medium Low

Hipsterhandle

Medium 1% Medium Low

Hoover

Medium 1% Medium no

Knok

Medium 3% Medium Low

Longspike

Medium 2% Medium Low

Lump Pinhandle

Medium 1% Medium Low

Metalpipe

Medium 1% Medium Low

Miniclub

Medium 1% Medium Low

Nippon

Medium 0% Medium no

Oak

Medium 0% Medium no

PipewrenchMedium

Medium 1% Medium Low

Pri

Medium 3% Medium Low

Rebar

Medium 1% Medium Low

Relicband

Medium 2% Medium Low

Ringdinger

Medium 3% Medium Low

Saber

Medium 1% Medium Low

Saw

Medium 1% Medium Low

Skatecurve

Medium 2% Medium Low

Sprinkler

Medium 1% Medium Low

Srik

Medium 3% Medium Low

Stick

Medium 1% Medium Low

Strappedbear

Medium 1% Medium Low

Tanto

Medium 2% Medium Low

Tool

Medium 1% Medium Low

Totem Grasp

Medium 2% Medium Low

Woo

Medium 2% Medium Low

Woodle

Medium 2% Medium Low

Woodwrap

Medium 2% Medium Low

Workman's

Medium 1% Medium Low

Wrap

Medium 1% Medium Low

Wrekatana

Medium 2% Medium Low

Wrenchcurve

Medium 2% Medium Low

Wroughtpart

Medium 1% Medium Low

Xon

Medium 0% Medium N/A

Yakum

Medium 3% Medium Low

 




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