PSI-Powers in Biomutant are a type of Mutations abilities which can be unlocked with a certain amount of Psi Points to become available, these are gained by helping Captives or by interacting with PSi Shrines.
Some powers are locked by the Aura score, meaning that your Psi-Points can only unlock powers if you reach the dark/light level. To use Psi-Powers, the chosen ability must be bound to an input and the usage of each of these abilities is explained down below.
- You can check all the PSI Shrines by visiting this page.
- You can check the Captives locations by visiting this page
Biomutant Psi-Powers Guide

Blaze
To use Blaze, press down the input you have bound the ability to. Blaze will launch you forward and leave a trail of fire behind you.
- Unlocked with: 2
Psi Points

Blink
To use Blink, press down the point you have bound the ability to. It will teleport you in the direction you are moving and create a shockwave where you reappear.
- Unlocked with: 2
Psi Points

Sizzle Ball
To shoot a Sizzle Ball, press down the input you have bound the ability to. It will make you throw the ball at an enemy in the direction you are facing, inflicting damage to the enemy you hit.
- Unlocked with: 4
Psi Points
- Requires 10 Dark Aura

Freeze
To use Freeze, press down the input you have bound the ability to. All enemies hit by Freeze will take cold damage and the ground will become slippery and enemies will glide on it.
- Unlocked with: 6
Psi Points
- Requires 10 Light Aura

Spark Ball
To shoot a Spark Ball, press down the input you have bound the ability to. It will make you throw the ball at an enemy in the direction you are facing, inflicting damage to the enemy you hit.
- Unlocked with:
(Only Psi-Freak Class)

Levitate
To toggle Levitate, press the input you have bound the ability to. Press the input again to return to the ground. While levitating, you can still use your ranged weapon and other abilities.
- Unlocked with: 10
Psi Points
- Requires 20 Light Aura

Telekinesis
To use Telekinesis, press down the input you have bound the ability to while facing an enemy or a moable object. While holding a target press the input again to launch it away.
- Unlocked with: 10
Psi Points
- Requires 20 Dark Aura

Ki Spark
To use Ki Spark, press down the input you have bound the ability to while facing an enemy. All enemies in front of you within range will get shocked and take damage. Press the input again to stop using Ki Spark.
- Unlocked with: 16
Psi Points
- Requires 30 Light Aura

Skyspark
To use Skyspark, press down the input you have bound the ability to. Use the movement controls to move the impact marker. Press the bound input again to confirm the impact location Skyspark can only be used when outside.
- Unlocked with: 18
Psi Points
- Requires 30 Dark Aura
- Anonymous
Question: can you only go for an amount of one aura type to unlock a power, but go for the opposite aura for the rest of the game and what happens if your aura no longer matches the score you needed to unlock the power once you have already gained it?
For example, let's say I'm otherwise interested in a pure light aura playthrough, but I want to get Sizzle Ball. Can I do that and once I get it, can I drop my dark score back to 0 and still use Sizzle Ball despite it being a dark power?
For some reason I can't reply to that post directly, but thank you to SwiftRedVox for a detailed answer. :)
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