Saboteur |
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Specialization | Dual Wield Melee |
Class Abilities | Twin Silver Grip Hypergenetic |
Saboteur is one of the Classes in Biomutant. Classes provide an archetype for the player to model their character's abilities and combat affinities after. Each class specializes in a combat style, uses different starting equipment and are assigned special Class Abilities that make them more effective in combat.
The Saboteur is a cunning, skilled explorer trained to operate covertly in both suburbs and wilderness.
Saboteur Information
The Saboteur excels in melee combat where they can take advantage of their dual melee weapons, and can use their reduced Dodge cost to really shine. This Class pairs well with Primal, Dumdom, or Hyla Breeds.
Saboteur Class Abilities
- Twin Silver Grip - Melee Dual Wield Skill. Equip two different one-handed melee weapons to dual wield them.
- Hypergenetic - Your Dodge Energy cost is reduced by 20%.
Saboteur Class Perks
Perks can be unlocked with upgrade points gained from levelling up.
Name |
Effect |
Requirement |
Hypergenetic |
Your Dodge Energy cost is reduced by 20% | ![]() |
Reflexes |
Weapon based Ranged attacks from enemies have a 10% chance to miss you completely. | 1 ![]() |
Agile |
Your Dodge Distance is increased by 20% | 2![]() |
Moving Target |
Your basic movement speed is increased by 5% when in combat. | 2![]() Level Needed 7 |
Evasive |
Your Armor is increased by 20% while dodging and/or in the air. | 3![]() Level Needed 15 |
Saboteur Starting Equipment
Each class has its specific starting equipment:
Saboteur Notes & Trivia
- Notes and Trivia go here
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