Guns are a Weapon category in Biomutant. Guns are small projectile Ranged Weapons that are used to deal damage from a distance. Guns can often fire in quick succession and some can even be dual wielded. They are effective at medium range.
Weapon Quality
Each Weapon and Weapon Add-On in Biomutant have 3 qualifiers that define them: Rarity, Quality, and Material. Rarity is defined by the sum of the quality of the equipment and the add-ons you assigned to them. Therefore, as the quality and materials of any piece of equipment increases, its rarity will also be improved. There are 6 rarity levels:
Common ♦ Uncommon ♦ Rare ♦ Legendary ♦ Relic ♦ Ultimate
Weapon Special Abilities
Certain Weapons grant you Special Abilities. These abilities are passive and will have a big impact on your combat capabilities. The Abilities that a Weapon can have are random, but depend on wheter they are Melee Weapons or Ranged Weapons
All Guns in Biomutant
Name |
Armor Pierce |
Fire Rate |
Accuracy |
Range |
Critical |
Magazine |
Reload Speed |
---|---|---|---|---|---|---|---|
Boombonk |
|
|
|
|
0% | 9 |
|
Bafferbaff |
|
|
|
|
0% | 9 |
|
Bangbitsky |
|
|
|
|
0% | 36 |
|
Contagion |
|
|
|
|
0% | 36 |
|
Dynamoti |
|
|
|
|
0% | 18 |
|
Frizzle |
|
|
|
|
0% | 36 |
|
Klick-Klick |
|
|
|
|
0% | 18 |
|
Magnum |
|
|
|
|
0% | 18 |
|
Pistol |
|
|
|
|
0% | 18 |
|
Pokker |
|
|
|
|
0% | 9 |
|
Purfpew |
|
|
|
|
0% | 18 |
|
Revolverino |
|
|
|
|
0% | 6 |
|
Zap |
|
|
|
|
0% | 9 |
|