Mercenary |
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Specialization | Melee |
Class Abilities | Fury Twin Silver Grip |
Mercenary is one of the Classes in Biomutant. Classes provide an archetype for the player to model their character's abilities and combat affinities after. Each class specializes in a combat style, uses different starting equipment and are assigned special Class Abilities that make them more effective in combat.
The Mercenary is a trained swordsman who has mastered the art of the blade.
Mercenary Information
The Mercenary Class is a great choice for those specializing in Mele Weapons, and pairs well with the Primal, Hyla or Murgel Breeds.
Mercenary Class Abilities
- Fury - Melee weapon attacks inflict 10% more damage to the target.
- Twin Silver Grip: Melee Dual Wield Skill - Equip two different one-handed melee weapons to dual wield them.
Mercenary Class Perks
Perks can be unlocked with upgrade points gained from levelling up.
Name |
Effect |
Requirement |
Fury |
Melee weapon attacks inflict 10% more damage to the target. | ![]() |
Megamind |
Ki Energy Regen is increased by 20% | 1![]() |
Reflexes |
Weapon based Ranged attacks from enemies have a 10% chance to miss you completely. | 2![]() |
Invicibility |
Your Armor and damage from Melee attacks is increased by 20% when you're at full health. | 2![]() Level Needed 7 |
Brutality |
Critical Damage from Melee Attacks is increased with 10% | 2![]() Level Needed 15 |
Mercenary Starting Equipment
Each class has its specific starting equipment:
Mercenary Notes & Trivia
- Notes and Trivia go here